tag:blogger.com,1999:blog-65218498455137199102024-03-13T11:52:13.096-07:00Blue Boxer RebellionA game designer & illustrator tries to return his sense of wonder to its original packaging.Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.comBlogger421125tag:blogger.com,1999:blog-6521849845513719910.post-4209147435807275402023-02-26T09:30:00.001-08:002023-02-26T09:30:06.812-08:00[Update] Comments Disabled For Now<p> Hi All, just a bit of housekeeping. I've disabled comments on the blog except to blog members because of spam comments, but I'm keeping the blog up so that people can continue to mine past entries for all the maps, charts, and other goodies I've posted over the years. Hope you and yours are well.</p>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-38719007990181455422021-02-20T07:51:00.003-08:002021-02-20T07:51:38.100-08:00So as I was Saying...<p> Rock Opera '79 is available from DrivethruRPG in PDF format!</p><p>Link here: <a href="https://www.drivethrurpg.com/product/347598/Rock-Opera-79">https://www.drivethrurpg.com/product/347598/Rock-Opera-79</a></p><p style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;"><i>In the distant future of 1979, can you overthrow the evil Discocracy and restore rock’s right to rule?</i></p><p style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;">Imagine your favorite rock band of all time. Better yet, a supergroup with stars from legendary acts that never had the chance to jam together in real life. Now imagine you and your friends are in that band. And you’re starring in a dystopian, science-fiction rock opera, where rock is outlawed and disco music is used to keep the population docile and distracted. </p><p style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;">You’ll start from the bottom of the heap, and go head-to-head in rock rumbles with rival outlaw bands, competing for fans. One moment you’re screaming down Highway 9 on your chopper bikes, guitars slung over your back. The next moment, you’re taking the stage in a dive bar to duke it out with another hungry rock act. With some airplay from pirate radio and an army of fans, you could take on the Discocracy and liberate the masses. But the shadowy Man in charge of the opposition has a fiendish array of minions to throw at you, from android spies to ham-fisted bouncers and sexy sirens. If it happened in a classic rock opera or in your favorite 70s dystopian science fiction flick, it’s here!</p><p style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;">All you need to play are a bunch of standard dice of the same size and weight.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://1.bp.blogspot.com/-NgCZdoJxdDs/YDEv4iBamAI/AAAAAAAAC-E/yReYsMMCSsoMwSCu9UUIZwqwcrU32F-qgCLcBGAsYHQ/s1275/CoverArt.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1275" data-original-width="900" height="320" src="https://1.bp.blogspot.com/-NgCZdoJxdDs/YDEv4iBamAI/AAAAAAAAC-E/yReYsMMCSsoMwSCu9UUIZwqwcrU32F-qgCLcBGAsYHQ/s320/CoverArt.jpg" /></a></div><br /><p></p>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com19tag:blogger.com,1999:blog-6521849845513719910.post-69081332916471235392016-07-29T05:33:00.000-07:002016-07-29T05:33:17.008-07:00Dungeonteller: Beyond the Core Books<span style="font-family: Trebuchet MS, sans-serif;">FYI for all of you who snagged free copies of <a href="http://www.drivethrurpg.com/product/132355/Dungeonteller-Fantasy-RPG" target="_blank">Dungeonteller</a> Fantasy RPG during the "Happy Birthday '2' Dungeonteller" giveaway a few weeks back: add to your monster roster with <a href="http://drivethrurpg.com/product/147352/MonsterMore-for-Dungeonteller-Fantasy-RPG" target="_blank">MonsterMore</a>, a PDF supplement to the <a href="http://drivethrurpg.com/product/133054/Dungeonteller-Monster-book" target="_blank">Dungeonteller Monster Book</a> that adds a baker's dozen of new creatures to the game, including the nimblewing, shown here. Like every book in the Dungeonteller line, it's crammed with my eye-catching color vector art.</span><div>
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<span style="font-family: Trebuchet MS, sans-serif;">And don't forget to pick up the following hero expansions, all available for <b>free</b>: the <a href="http://www.drivethrurpg.com/product/138737/Dungeonteller-Witch-Hero" target="_blank">witch</a>, the <a href="http://www.drivethrurpg.com/product/142380/Dungeonteller-Pixie-Hero" target="_blank">pixie</a>, and the <a href="http://www.drivethrurpg.com/product/145312/Dungeonteller-Ranger-Hero" target="_blank">ranger</a>.</span><div class="separator" style="clear: both; text-align: center;">
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Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com21tag:blogger.com,1999:blog-6521849845513719910.post-80358554076398670302016-07-26T11:07:00.001-07:002016-07-26T11:07:12.173-07:00[Map] Rock Opera '79 Players' Map<span style="font-family: Trebuchet MS, sans-serif;">Really coming along. There will be a matching node map for the game master with tons of locales not indicated on the players' map.</span><br />
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<a href="https://2.bp.blogspot.com/-sHP5L6SJw-Q/V5emv1Ehc-I/AAAAAAAACf8/WZIM58qpjEsHgLWAQGLUT0tN_TXtcvcqgCLcB/s1600/photo%2B1.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="239" src="https://2.bp.blogspot.com/-sHP5L6SJw-Q/V5emv1Ehc-I/AAAAAAAACf8/WZIM58qpjEsHgLWAQGLUT0tN_TXtcvcqgCLcB/s320/photo%2B1.JPG" width="320" /></a></div>
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<a href="https://3.bp.blogspot.com/-nGewDfjZd38/V5emv5QFvKI/AAAAAAAACf4/OWcduCcI8AQkE534YICagL6sUNZNcL7tACLcB/s1600/photo%2B2.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="239" src="https://3.bp.blogspot.com/-nGewDfjZd38/V5emv5QFvKI/AAAAAAAACf4/OWcduCcI8AQkE534YICagL6sUNZNcL7tACLcB/s320/photo%2B2.JPG" width="320" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com8tag:blogger.com,1999:blog-6521849845513719910.post-52981966912170327302016-07-12T07:07:00.002-07:002016-07-13T05:52:27.962-07:00Happy Birthday "2" Dungeonteller!<span style="font-family: "trebuchet ms" , sans-serif;"><i>[Update: The Dungeonteller giveaway has ended. If you scored your free copies, congrats and enjoy -- and let me know how you liked the game. -- Doug]</i></span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">Dungeonteller Fantasy RPG is two years old this week and to celebrate, you can pick up the core rulebook, the monster book, and the full-length Venture Hold adventure today for the low price of zero. Zip. Nada. Come grab the anyone-can-play, easy-on-the-eyes RPG that I wrote for young gamers and their game-curious parents. Offer ends tomorrow AM, so hurry to these links:</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://www.drivethrurpg.com/product/132355/Dungeonteller-Fantasy-RPG" target="_blank">Dungeonteller Fantasy RPG</a></span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://www.drivethrurpg.com/product/133054/Dungeonteller-Monster-book" target="_blank">Dungeonteller Monster Book</a></span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><a href="http://www.drivethrurpg.com/product/144353/Venture-Hold-A-Dungeonteller-Adventure" target="_blank">Venture Hold: A Dungeonteller Adventure</a></span><br />
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<a href="https://1.bp.blogspot.com/-zJA6c_7uk0E/VNqI6Y225nI/AAAAAAAABoo/3c1Jc0BlOtsJftHHPVN-J1KvXuWYk2onACKgB/s1600/Cover%2BArt%2BVentureHold.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://1.bp.blogspot.com/-zJA6c_7uk0E/VNqI6Y225nI/AAAAAAAABoo/3c1Jc0BlOtsJftHHPVN-J1KvXuWYk2onACKgB/s200/Cover%2BArt%2BVentureHold.jpg" width="157" /></a></div>
<br />Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com11tag:blogger.com,1999:blog-6521849845513719910.post-90966570769498218202016-07-05T11:12:00.002-07:002016-07-05T11:12:50.959-07:00[Rock Opera '79] Rock City Map Icons<span style="font-family: Trebuchet MS, sans-serif;">Work in progress: icons for the Rock City/Disctopolis map.</span><br />
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<a href="https://4.bp.blogspot.com/-Fr_Fa3IpQ3Y/V3v4VZYRDRI/AAAAAAAACbk/Nh7UU_uyw8co-ABTp8HBYnG2EIrwspnPACLcB/s1600/RockBus.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="187" src="https://4.bp.blogspot.com/-Fr_Fa3IpQ3Y/V3v4VZYRDRI/AAAAAAAACbk/Nh7UU_uyw8co-ABTp8HBYnG2EIrwspnPACLcB/s400/RockBus.jpg" width="400" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com16tag:blogger.com,1999:blog-6521849845513719910.post-39411564245084913702016-06-26T16:31:00.003-07:002016-06-26T16:31:50.514-07:00[Free Hand-drawn Dungeon]<span style="font-family: Trebuchet MS, sans-serif;">Another free map for you all.</span><br />
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<a href="https://3.bp.blogspot.com/-eJAqstESz8Q/V3BlxJ_1xnI/AAAAAAAACaI/yOr3M1X07noI4Zw9mUL9uqEdKvXL487FQCLcB/s1600/towerenclavedungeon.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://3.bp.blogspot.com/-eJAqstESz8Q/V3BlxJ_1xnI/AAAAAAAACaI/yOr3M1X07noI4Zw9mUL9uqEdKvXL487FQCLcB/s400/towerenclavedungeon.jpg" width="303" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com6tag:blogger.com,1999:blog-6521849845513719910.post-5791436894814559262016-06-18T17:24:00.003-07:002016-06-18T17:24:37.097-07:00[Rock Opera '79 RPG] Into the Red Zone<span style="font-family: Trebuchet MS, sans-serif;">I've been finishing up Rock Opera '79, the RPG of rock rebellion. And working on my dice-stacking chops. Twenty. Nine. Dice. Catch 'em in the right light, and they glow like the telltales on your big brother's equalizer. This game shall rock.</span><br />
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<a href="https://2.bp.blogspot.com/-22tyqWF9jq0/V2Xl63i-z2I/AAAAAAAACZ0/2CPMG4KoZBANjnc_8khq8VJhjqEyTUSRQCLcB/s1600/dicetowerglow.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://2.bp.blogspot.com/-22tyqWF9jq0/V2Xl63i-z2I/AAAAAAAACZ0/2CPMG4KoZBANjnc_8khq8VJhjqEyTUSRQCLcB/s320/dicetowerglow.JPG" width="239" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com3tag:blogger.com,1999:blog-6521849845513719910.post-14665955209759544842016-06-16T14:02:00.004-07:002016-06-16T14:02:55.812-07:00[Dungeon Map] Skull Mountain<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-9eY0SoiheAs/V2MT7hX_VjI/AAAAAAAACZk/jEGx3vpA5hIpoBCOxrZjjctQz5ntyYN1ACLcB/s1600/Skull%2BMountain.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://1.bp.blogspot.com/-9eY0SoiheAs/V2MT7hX_VjI/AAAAAAAACZk/jEGx3vpA5hIpoBCOxrZjjctQz5ntyYN1ACLcB/s400/Skull%2BMountain.jpg" width="288" /></a></div>
<br />Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com5tag:blogger.com,1999:blog-6521849845513719910.post-14883395303278783772016-05-21T11:36:00.000-07:002016-05-21T11:36:08.352-07:00[Free Dungeon Map] The Cellar of Three Casks<span style="font-family: Trebuchet MS, sans-serif;">Haven't done one of these in a while but had some down time today.</span><br />
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<a href="https://3.bp.blogspot.com/-ig99YGrX02M/V0CqgtrnAUI/AAAAAAAACW0/INrpJscN6zUFqicOLFNQsRnf6yl4EdXMwCLcB/s1600/IsoDungeonSketch-01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="400" src="https://3.bp.blogspot.com/-ig99YGrX02M/V0CqgtrnAUI/AAAAAAAACW0/INrpJscN6zUFqicOLFNQsRnf6yl4EdXMwCLcB/s400/IsoDungeonSketch-01.jpg" width="308" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com4tag:blogger.com,1999:blog-6521849845513719910.post-75421653956234016022016-05-09T16:21:00.001-07:002016-05-09T16:21:31.936-07:00The Cheapskates are Out There<span style="font-family: Trebuchet MS, sans-serif;"><a href="http://www.enworld.org/forum/content.php?3410-Why-We-Need-To-Pay-What-Games-Are-Worth-Not-What-We-Think-They-Should-Cost#.VzD6hBUrIdQ" target="_blank">This provocative article</a> about cheapskate RPG buyers has been making the rounds lately and everyone's got an opinion. Including me, I guess. Here's how I see it.</span><br />
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<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-H3JPCs5o0yc/VzEWq_U89AI/AAAAAAAACWE/mFUJ0cJaJy8wp5gA7HKoBMiQse26MjuVACLcB/s1600/moneybags%2Bclipart.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://4.bp.blogspot.com/-H3JPCs5o0yc/VzEWq_U89AI/AAAAAAAACWE/mFUJ0cJaJy8wp5gA7HKoBMiQse26MjuVACLcB/s1600/moneybags%2Bclipart.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not an RPG enthusiast.</td></tr>
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<span style="font-family: Trebuchet MS, sans-serif;">The cheapskate RPG buyer is a real creature. The one who goes on about how something is too expensive, when what he really means is that he would rather not pay for it. They text you and say things like, "Before I spend <i>FIVE DOLLARS</i> [on your 64-page full color game PDF with original art on every page], can you guarantee there are no typos and that the rules are extensively playtested? Why exactly should I buy this book?" I just get to a point in the back-and-forth where I tell them, "No one's ever found a typo in my work and I'd love to have your business, but I think we should break up because you're too flirty, baby."</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">I am fortunate not to have to sweat five dollars on a latte or on a PDF that looks interesting, but if I <i>were</i> that hard up, I wouldn't be spending it on RPGs. I would be spending it on booze and lottery tickets. If you're really strapped for cash, just buy a few used D&D hardcovers and stick with them as your rule system forever. Or find a free rules set. <a href="http://www.frugalgm.com/" target="_blank">The Frugal GM</a> compiles some of the best free or super-cheap stuff out there. The underlying reason why RPGs are a shitty retail category to start with is that you can play them for years without buying anything new. The real frugal types are the ones you don't hear from because they are making do with what they've got or taking the DIY route. God bless them for it.</span><br />
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<span style="font-family: 'Trebuchet MS', sans-serif;">Given the cheapskates and the buy-nothings, small-time game publishers can't expect to produce for such a niche market and make anything close to a living by it. The audience just isn't there. No one is owed a living through any entrepreneurial venture, including small-press publishing. Especially since you can publish with virtually zero overhead costs if you do print-on-demand of PDF. The only thing you need to pay for is artwork, and frankly most small publishers use </span><a href="http://www.drivethrurpg.com/images/9171/178719.png" style="font-family: 'Trebuchet MS', sans-serif;" target="_blank">public domain artwork</a><span style="font-family: 'Trebuchet MS', sans-serif;"> or tacky PhotoShop collages, or like me, make do with their own artistic ability.</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">Fair pricing? If I tallied up the hundreds of hours I spent making <a href="http://www.rpgnow.com/product/138167/Dungeonteller-Complete-BUNDLE?src=slider_view" target="_blank">Dungeonteller</a> and wanted a modest return of $10/hr over a several-year-period of sales, I would have to price the PDF at $20 or more. My actual price for the whole game on Drivethrurpg is just $5 because that's where my desire for compensation meets my desire to actually have a substantial number of people play the game. People who buy my books are getting a goddam bargain and I'm okay with that as long as I get some love, some honest reviews of my work, and no one acting like they're being fleeced for something that I worked on for three years.</span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com2tag:blogger.com,1999:blog-6521849845513719910.post-68418281613743362172016-05-05T17:27:00.000-07:002016-05-05T17:27:18.550-07:00[Adventure Design Tool] After Action Report<span style="font-family: Trebuchet MS, sans-serif;">To help you design an adventure (any genre), pretend you're the leader of a party that just completed a mission or quest and that you're being interviewed or interrogated about what happened. Start from absolutely zero -- the plot of the adventure will suggest itself as you go along.</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">1. Tell me how Jones died. Don't spare any details.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">2. Smith looks like she's aged about ten years in two days. How the hell does that happen?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">3. You told me what you feared most going in there. Were you right? Tell me about the moment that froze your blood.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">4. How'd you get that scar?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">5. You're not telling me the whole truth. What are you hiding?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">6. Did you get what you came for? </span><span style="font-family: 'Trebuchet MS', sans-serif;">Was it worth it?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">7. What are <i>they</i> really like?</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">8. What happens now? There are bound to be repercussions.</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com4tag:blogger.com,1999:blog-6521849845513719910.post-70762532809349801042016-04-20T09:52:00.002-07:002016-04-20T09:52:44.874-07:00[Dungeonteller Actual Play] Venture Hold<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://4.bp.blogspot.com/-Jz6OCuP8OhM/VNgKHb0riKI/AAAAAAAABoY/kw9WsuAaNxQoM_WHkS5UM0FVqsijmUbXwCKgB/s1600/Caricatures008.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="231" src="https://4.bp.blogspot.com/-Jz6OCuP8OhM/VNgKHb0riKI/AAAAAAAABoY/kw9WsuAaNxQoM_WHkS5UM0FVqsijmUbXwCKgB/s320/Caricatures008.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Our heroes: warrior, pixies, paladin, wizard.</td></tr>
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<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Our snow-day D&D group realized that no more snow days would be forthcoming this year so we just picked a random day to continue our journey through the <a href="http://www.drivethrurpg.com/product/144353/Venture-Hold-A-Dungeonteller-Adventure" target="_blank">Venture Hold</a> Dungeonteller module. The PCs left the cave troll they had befriended pining for company (and bacon and chocolate), and wended their way to a harpies' lair. The harpies were fended off by one of the pixie's <i>briar patch</i> spells long enough to arrive to the fight a scratched and bloody mess. The PCs dealt with them without too much trouble, just a few scratches and a lingering stench in the air. One of the harpies tried to snatch the warrior's flaming sword which was not the brightest idea.</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">Having cleared the dungeon level, they crawled down the interior of the huge centipede carapace that provides a link to the next level, and came out into a trading station run by revenants, managed by a high-level NPC who'd been reported missing -- oh, and he's now a revenant too. They saw that he was wearing two of the green-bejewelled rings that serve as MacGuffins in the adventure and was about to hand them off to the evil cult that needed the rings to incarnate their beastly spider god. Thinking fast, the pixies covered him in a swarm of mice, showered him with some baffling pixie dust, and managed to yoink both rings off his fingers before he knew what had happened. It didn't take long for him to notice, though. He sent his revenant guards after the PCs, who climbed back up the giant insect corpse and led them right to the cave troll, who blocked the revenants from further pursuing them. Victory!</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">Back at the surface, they presented the rings to their employer, Sir Whimsy Bonaventure, who let them keep his share of their plunder. The paladin in the party was made a full knight! Sir Whimsy has now tasked them with returning to Venture Hold to destroy the evil cult and smash the spider idol they venerate, to ensure it can never be brought to life again.</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;">If you're wondering what Dungeonteller is, look <a href="http://www.drivethrurpg.com/product/132355/Dungeonteller-Fantasy-RPG?src=slider_view" target="_blank">here</a>. </span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-79276371615660256192016-04-19T04:57:00.002-07:002016-04-19T04:57:59.397-07:00[World Build Fun Time] Build Some Demihuman Cultures<span style="font-family: "trebuchet ms" , sans-serif;">Let's build some demihuman cultures. Choose one descriptor and apply it to one species. The descriptors describe the culture's role in its environment; the species define its history and proclivities.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">DESCRIPTORS:</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Green: Species with this descriptor are master manipulators of the world's flora. They live in the lushest biomes, like remote forests or steaming jungles, anywhere with a surfeit of growing things. Gardeners, stewards, perhaps, or when in a more sinister mood, letting their domain run riot, a biome that slowly strangles, throttles, overgrows. When provoked, green species retreat into the maze and let the land itself isolate, confuse, and exhaust interlopers.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Bane: Bane species have one eternal enemy that gives them their raison d'etre, stemming from an ancient feud or outrage that can never be wholly paid back. They </span><span style="font-family: "trebuchet ms" , sans-serif;">are mad, bad, and dangerous to know, but as allies, can eliminate your common foe with extreme cruelty and relish.</span><span style="font-family: "trebuchet ms" , sans-serif;"> </span><span style="font-family: "trebuchet ms" , sans-serif;">Join their cause, and they love you, providing you are just as fanatical and willing to compromise every core value you might possess to kill a few of "them." Anyone else is at best, irrelevant, and worst, a speed bump on their road to revenge.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Deep: A deep species lives below the floor of the world, either literally or figuratively. Many do live in the underworld or at the bottom of the sea, but some live in the underworld only the the social sense, a community apart and largely unseen, perhaps considered mythical by most surface dwellers. Deep races value privacy, carefully cultivate misinformation about themselves among other species, tend towards paranoia, consider banishment the ultimate punishment, and often labor on a huge project or scheme that cannot, in fact, must not, ever be realized, for if it were, their reason to be would cease to exist.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Iron: The role of a species with this descriptor is to gather and maintain strength without concern for the happiness, satisfaction, or freedom of its members. Something happened in the distant past that decimated them, and now their mantra is <i>never again</i>. Weakness is fatal, dirty, disgusting. Iron races generate vicious, bloody internal purges of the weak and unorthodox, fortify their borders, and prefer to plunder, steal, or do without resources rather than trade them. Tradition, lineage, and ritual matters dearly, a constant and severe orthodoxy. Leaders tend to be dictators or strongarms who rule by fear and force, always looking over their shoulders for the next bully.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">High: A culture deemed "high" sees itself as the paragon of its species -- conservative, regal, yes, but also hidebound, perhaps inflexible. It may tolerate rustic or mongrel offshoots of its species as long as they don't question the supremacy of the "pure" strain, but more likely, they will look at other cultures of their kind as bumpkins, impure, somehow tainted. At their worst, they may seek to eliminate members of their species whom they deem faulty or subpar.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;">Feral: A feral species is often a "high" culture gone wild, or a group of renegades or escaped chattel living in the wild after escaping from captivity. This descriptor indicates a intimate relationship and encyclopedic knowledge of its territory, small-scale organization into bands, gangs, or tribes, and an imperfect or mythologized understanding of its own past. What little they preserve or remember about their formal existence may be revered and ritualized, including artifacts or keepsakes from times past.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">2. Match your chosen descriptor to one of these species/races:</span><br />
<br />
<span style="font-family: "trebuchet ms" , sans-serif;">Elves: Elves made the living world and aren't happy with what the younger races have done with it, or else they were simply the first sentient race and believe that the other races can't possibly appreciate the beauty of it all as deeply as they do. Elves play the long game, being nearly immortal, and have trouble feeling the urgency of any issue that isn't an existential threat.</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span><span style="font-family: "trebuchet ms" , sans-serif;">Dwarves: Dwarves see themselves as superior to elves because they made the very foundations of the world -- its mountains, valleys, and abysses. Elves just gussied it up with greenery. Like elves, they are long-lived. In some worlds, dwarves didn't just make the mountains; they are literal of the rock, either being born as natural stone formations in deep caves or carved out of stone by the elders of their clans, essentially golems made by golems.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">Humans: Humans are notable for their adaptability and short memories. The elder species of the world would say that these two qualities are undoubtedly linked and in fact mutually beneficial to these prolific upstarts. Humans find niches everywhere, and compensate for their rather fragile, short-lived physical form with ingenious technological innovations, complex social fabric, and zest for procreation. As a consequence, they tend to fill any volume they are dropped into, then push out across the frontier to repeat the process. Other races tend to resent them even as they find themselves charmed by them.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">Orcs: Orcs certainly didn't ask for the job of being the ugly, brutal race created as soldiers and laborers of an evil god. But it's all they're suited for, and they lack the imagination to reinvent themselves as anything else. Orc-only cultures are quite rare. It's hard-wired into their nature to serve an overlord who can do the thinking and planning for them, so they can focus on the enjoyable tasks of destroying, plundering, and enslaving. But occasionally a band of orcs finds itself between gigs for a few centuries, and may develop into an independent culture before being cowed into serving yet another brutal warlord or diabolical sorcerer. </span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">Gnomes: Little gnomes are secretive -- it's in the root of their very name. Contrary to common wisdom, they are nothing like dwarves, being of roughly human proportions, albeit much smaller, with pointed ears and somewhat outsize heads to accommodate their prodigious brains. They revel in secrets, schemes, and plots, being too small to confront or safely treat with other races openly. Like humans, they are prolific and adaptable to nearly any environment, even to some places that humans won't tread, like the deep abyss. Their technology puts the other races to shame and is on par with the most impressive elven magic or human sorcery.</span><br />
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<span style="font-family: trebuchet ms, sans-serif;">Readers, let me know what other descriptors and races you come up with and how you use this stuff.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com1tag:blogger.com,1999:blog-6521849845513719910.post-49743309528220299622016-02-23T16:23:00.002-08:002016-02-23T16:23:42.989-08:00Bonsai Pets and Bottled Poltergeists for Sale<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOItapCk4_aimGOeEXt4jr4spTQpUnEsm0Luls-2b2K3TQgqbZROflgGwqskdt4JEEcLbVBUBTDB9V6lIL26dynfv92RFdscipSl2JcSVcpajuXjOKlAczzhpDkDpigYLwADMjvWHKqDXH/s1600/Tides+Inn.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOItapCk4_aimGOeEXt4jr4spTQpUnEsm0Luls-2b2K3TQgqbZROflgGwqskdt4JEEcLbVBUBTDB9V6lIL26dynfv92RFdscipSl2JcSVcpajuXjOKlAczzhpDkDpigYLwADMjvWHKqDXH/s320/Tides+Inn.jpg" width="245" /></a></td></tr>
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<span style="font-family: Trebuchet MS, sans-serif;">I run a weekly RPG session for some young people after school -- and we're now towards the end of our second year. We started with Holmes D&D because one of the players wanted to play D&D specifically (her big brother wouldn't let her play in <i>his</i> D&D game). So I wrote a few dungeons for them that went great, then introduced them to <i>Keep on the Borderlands</i>, which they walked away from after getting bored with fighting one goblinoid race after another. I can't say I blame them, it really did seem like an awful bore after a while. Today I grabbed the free <a href="http://www.rpgnow.com/product/138167/Dungeonteller-Complete-BUNDLE" target="_blank">Dungeonteller</a> adventure <i>Welcome to the Plunderdome</i> (download the adventure and maps <a href="https://blueboxerrebellion.files.wordpress.com/2013/03/welcometotheplunderdomedt.pdf" target="_blank">here</a> and <a href="https://blueboxerrebellion.files.wordpress.com/2013/03/plunderdomemapset.pdf" target="_blank">here</a>). I'm running it as a basic D&D game, because I didn't want to re-stat their characters to Dungeonteller, and so far it's been a hoot. We spent most of the session hanging out at the Tides Inn ("Wait, is that a bad pun, Mr. Anderson?") buying odd trinkets from the list of goods for sale included in the adventure notes. I repost the list here:</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;"><i>Sellers dealing in odd artifacts and curiosities from the four corners of
the world, ready to spread out their wares on the table and consider any
offers. Their stock might include coral, pearls, other exotic gemstones;
costume jewelry of copper, silver, and glass beads; silk scarves; fighting
crickets, mantises, and scorpions in tiny cages; live songbirds, monkeys,
snakes, and various cute furry rodents; truly odd items like carved
talismans, amulets, and figures, the teeth and claws of rare monsters,
potions of unknown provenance and power; perfumes; elaborate dwarf
windup toys; novelty gadgets that combine innocent-looking gear with
concealed knives or dart-throwers; candied fruits and other sweets;
gloves and belts made from unusual materials, like dragon-scale or basilisk
hide; rings and brooches with hidden compartments; hard-to-pick
padlocks; haunted dice that rattle when danger is near; a mirror that
flatters you when you look into it; a bonsai tree with tiny live birds in its
branches; an assortment of thumb-sized bonsai cats, dogs, and other pets;
a pocket handkerchief that can vanish a small item then be shaken to
make it reappear; a wand that produces harmless clouds of phantom
butterflies, flowers, or stars; a bottle that can catch a person’s words and
repeat them when uncorked; a rope that can only be cut by superior or
masterwork weapons; an assortment of ghosts and poltergeists in sealed
flasks; a stylus that writes out extemporaneous odes to any subject of the
owner’s choosing… </i></span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><i><br /></i></span>
<span style="font-family: Trebuchet MS, sans-serif;"><i>Some curiosity seller names: Wink Haggler, Auntie Deadpan,
Wheedle Armtwist.</i></span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><i><br /></i></span>
<span style="font-family: Trebuchet MS, sans-serif;">One character pitted his pet garden gnome, Timbukten, in a cage match against a fighting mantis only to see the mantis behead the gnome. The curiosity sellers unloaded a bonsai tree and some bonsai dogs, two of the pocket handkerchiefs of holding, the repeating bottle, and a couple of poltergeists in flasks. I can't wait to see how those all come into play later.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">Feel free to use this list for your own games, or just download the whole thing at the link above. Enjoy!</span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com9tag:blogger.com,1999:blog-6521849845513719910.post-88055362797975698662016-02-21T14:28:00.002-08:002016-02-21T14:28:42.601-08:00Rock Opera '79 -- Character Sheet<span style="font-family: Trebuchet MS, sans-serif;">Rock Opera '79 continues apace. The dice-stacking mechanics are sound, the character classes are perfect, and I'm just writing up a gazetteer for Disctopia/Rock City. Who will YOU be in the distant future world of 1979? As one of the last rock bands standing, can you and your bandmates overthrow the evil Discocracy and bring down the rock?</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com1tag:blogger.com,1999:blog-6521849845513719910.post-17207503994099043342016-02-14T10:24:00.002-08:002016-02-21T11:53:17.275-08:00Stars & Crosses<span style="font-family: "trebuchet ms" , sans-serif;">I just finished a non-RPG side project called <b>Stars & Crosses. You can see the entry on Wargame Vault </b><a href="http://www.wargamevault.com/product/174221/Stars--Crosses?src=slider_view" target="_blank">here</a><b>. </b>Briefly, it's a rule book for doing WW2 battles with teensy 6mm scale miniature soldiers and tanks. I love painting miniatures and creating terrain in this scale, and you can run a pretty large scenario on a small rug or table top. As is the case for so many of my RPG books, it started as a house rules set and became something I wanted to share with other gamers.</span><br />
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Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-63434810263737593722015-12-31T06:47:00.000-08:002015-12-31T06:47:16.004-08:002015: (Mostly) Highs and (Scattered) Lows<span style="font-family: Trebuchet MS, sans-serif;">Looking back at 2015:</span><br />
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<span style="font-family: Trebuchet MS, sans-serif;"><b>January: </b>Getting my first 3D printed minis from Hero Forge. Fragile, with detail equivalent to a mass-produced WotC plastic mini, but so, so cool to be able to customize the gear, face, hair, build, and pose. And they keep adding more options, including mounted figures. If only it didn't cost so much -- I hope that the production cost comes down over time.</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;">Also added the <a href="http://drivethrurpg.com/product/142380/Dungeonteller-Pixie-Hero" target="_blank">Pixie</a> hero class to <a href="http://drivethrurpg.com/product/132355/Dungeonteller-Fantasy-RPG" target="_blank">Dungeonteller</a>.</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;"><b>February:</b> Another Dungeonteller hero class added: the <a href="http://drivethrurpg.com/product/145312/Dungeonteller-Ranger-Hero" target="_blank">Ranger</a>, who comes with a choice of faithful animal companions. Two enormous expansions went live this month: <a href="http://drivethrurpg.com/product/144353/Venture-Hold-A-Dungeonteller-Adventure" target="_blank">Venture Hold</a>, a huge Dungeonteller adventure with 8 eye-popping hand-drawn maps, and<a href="http://drivethrurpg.com/product/144931/Big-Hexyland-2-Modular-Fantasy-World" target="_blank"> Big Hexyland 2</a>, a sequel to my <a href="http://drivethrurpg.com/product/130555/Big-Hexyland-Modular-Fantasy-World" target="_blank">modular megahex campaign map set</a>. A massive series of snowstorms here in New England gave me a captive audience for tons of gaming, as I ran my daughter and the neighbors through Venture Hold.</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;"><b>March:</b> I hate March. I slogged through it working on...</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;"><b>April:</b> ...<a href="http://drivethrurpg.com/product/147352/MonsterMore-for-Dungeonteller-Fantasy-RPG" target="_blank">MonsterMore</a>, which went live this month. It included 13 new Dungeonteller monsters to supplement the dozens already available in the Monster Book. My favorites are the pitch dragon and the nimblewing, really proud of this book.</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;"><b>May:</b> I was very much pumped to get busy developing <b>Rock Opera '79 </b>and did my usual avoid-burnout-tactic of alternating between the illustrations and the text. Managed to keep working on it through August but haven't done much with it since.</span></div>
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<span style="font-family: Trebuchet MS, sans-serif;"><b>June:</b> RPGs for parents-and-kids really came into their own this year, after a quiet build over the last few years. The popularity of small press games like <b><a href="http://drivethrurpg.com/product/106605/Hero-Kids--Fantasy-RPG?term=hero+kids" target="_blank">Hero Kids</a></b> has nudged bigger players like Monte Cook and WotC to re-skin their existing RPGs for the kid market (check out <b><a href="http://www.nothankyouevil.com/" target="_blank">No Thank You, Evil!</a></b> and <b><a href="https://dnd.wizards.com/articles/features/monsterslayers" target="_blank">Monster Slayers</a></b> to see what I mean). I love both of these companies and envy their production values, but no thank you, Monty, and don't coast, wizards. Support kids' RPGs that have been made for kids from the ground up instead of watered-down junior versions of existing product.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>July:</b> Some people whose work I respect and admire walked out in a huff when some other people whose work I respect and admire won an award. Next time, let's keep it about the work and not about your personal feelings about the people who make it.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>August:</b> This really was the summer of discontent in the RPG world. A horrible game supplement appeared on DTRPG and we complained about it. It disappeared from the site and the site owner made plans to create a protocol for handling any subsequent complaints about offensive products. Then came the Lamentations of the Drama Kings, with grumblings about censorship that didn't acknowledge that this was happening on a for-profit, commercial site that had a right to refuse to sell products that would reflect badly on the site or on the hobby generally. I've been monitoring the story closely, and the number of did-I-mention-my-games-are-totally-edgy-and-NSFW that have been removed from DTRPG since are approximately zero.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>September: </b>A prodigal child returned this month, as Northern Crown: New World Adventures was Kickstarted to be retooled for Pathfinder. I have very little to do with it and no clue what the final product is going to look like but hope for the best. I got too busy running games to blog much about them. Enjoyed running a Usagi Yojimbo campaign using the Fuzion system (loved the setting, not crazy about the system)...</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>October:</b> ...and a Marvel universe supers campaign using Dungeonteller.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>November:</b> I don't know where you went, November. I got back into miniature wargaming in a big way as a means of keeping myself occupied over the long winter...</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><b>December:</b> ...and here at year's end I have enough terrain and Micro Armour to run some platoon-level wargames using a set of rules I'm developing, tentatively called Stars and Crosses.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">I hope you had a great year in gaming and will find an even better one in 2016. </span></div>
Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-22001463192235831852015-12-30T07:36:00.001-08:002015-12-30T07:36:43.124-08:00The Devils of Dungeonteller<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-6crQ7Z6MquQ/VoP5zoH0n4I/AAAAAAAACEs/iWEtXuEctzs/s1600/Dungeonteller%2BDevils.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="http://2.bp.blogspot.com/-6crQ7Z6MquQ/VoP5zoH0n4I/AAAAAAAACEs/iWEtXuEctzs/s400/Dungeonteller%2BDevils.jpg" width="400" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">I like giving classic monsters a tweak or two. In <b><a href="http://www.drivethrurpg.com/product/138167/Dungeonteller-Complete-BUNDLE" target="_blank">Dungeonteller Fantasy RPG</a>, </b>orcs are the lowest ranks of the infernal army. </span><span style="font-family: 'Trebuchet MS', sans-serif;">I decided to tie my orcs to the original meaning of the Old English word "orc", which was "demon" or "devil." </span><span style="font-family: Trebuchet MS, sans-serif;">And so, Dungeonteller orcs are summoned by wizards as dim-witted, ferocious minions who stick around until slain or dismissed. When I'm GMing for my kid and her friends, I play up the orcs' lack of any instinct for self-preservation, perhaps related to the existential boredom of standing around for decades guarding someone's basement. When orcs talk among themselves, they share self-administered excruciating experiences they've had, in the manner of Christopher Guest's and Billy Crystal's <a href="http://snltranscripts.jt.org/84/84ewillie.phtml" target="_blank">Willie and Frankie</a> characters from SNL. "Talk about painful..."</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">When an orc has survived for a few hundred years, it gets promoted to one-horned devil. The number of horns on your head symbolizes your rank in the hellish army. I got this idea from an Irish folktale called "The Witch of One Horn" that used to scare the Bejeebus out of me as a kid. One-horned devils are big lugs who can toss you aside with a flick of their horn or jab you with a perpetually red-hot poker. If they do well, they're promoted to two-horned devils, with barbed, prehensile tails, who act as both the jailers and border guards of the infernal regions. Three-horned devils are decidedly more intelligent. They are the front-line commanders and interrogators of the devilish legion.</span><br />
<span style="font-family: Trebuchet MS, sans-serif;">Orcs are in the Dungeonteller Monster Book, which is bundled into the Dungeonteller Complete PDF set linked to above. The horned devils appear in the <a href="http://www.drivethrurpg.com/product/147352/MonsterMore-for-Dungeonteller-Fantasy-RPG?src=slider_view" target="_blank">MonsterMore</a> monster supplement. I'm sure there are more powerful devils with even more horns, but no Dungeonteller heroes in my campaign have even encountered the two-horned variety yet, so there's plenty of time.</span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-77175201658069972712015-12-26T06:46:00.003-08:002015-12-26T06:46:57.851-08:00Puzzled about Dungeon World<span style="font-family: Trebuchet MS, sans-serif;">I have read through <b>Dungeon World</b> and the jargon made my brain hurt. I just can't get my head around how it actually plays. I know that some folks really love the game and I'm not questioning their enthusiasm for it, but before I make another attempt to understand it, I would like to know:</span><div>
<span style="font-family: 'Trebuchet MS', sans-serif;">What existing flaw or limitation in traditional RPGs does <b>Dungeon World</b> address that makes it worthwhile to play? I'm not grasping its <i>raison d'etre</i>.</span></div>
<div>
<a href="http://www.drivethrurpg.com/images/4948/108028.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="http://www.drivethrurpg.com/images/4948/108028.jpg" height="200" width="133" /></a></div>
<div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span></div>
Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com6tag:blogger.com,1999:blog-6521849845513719910.post-7759728039492099502015-12-07T18:34:00.000-08:002015-12-07T18:48:08.957-08:00The Dungeonteller Con Squad is On the Move!<span style="font-family: "trebuchet ms" , sans-serif;">If you live in the midwest USA and are going to WinterWar, why not play some Dungeonteller hosted by David Thiel, out latest Dungeonteller Con Squad Captain?</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">The details:</span><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<b style="background-color: white;"><span style="font-family: "trebuchet ms" , sans-serif;">Winter War: January 29-31, 2016 at the <a href="http://www.hawthorn.com/Hawthorn/control/Booking/property_info?propertyId=30805&brandInfo=BH&cid=ROMLBCHW">Hawthorn Suites in Champaign, IL</a>.</span></b><br />
<span style="font-family: "trebuchet ms" , sans-serif;"><span style="background-color: white;">Saturday 9 AM: Dungeonteller: The Terrible Tunnels of Turvog-Ti (4 hrs)</span><span style="background-color: white;">Role Playing Game</span><span style="background-color: white;"> </span><span style="background-color: white;"> | </span><span style="background-color: white;"> </span><a href="http://www.rpggeek.com/rpg/-1/" style="background-color: white; color: #222222;" target="_blank">Dungeonteller</a><span style="background-color: white;"> </span><span style="background-color: white;"> | 6 of 6 Seats Left</span><span style="background-color: white;"> </span><span style="background-color: white;">Newcomers Welcome</span><span style="background-color: white;"> </span><span style="background-color: white;"> | All Ages (6+)</span><span style="background-color: white;"> </span><span style="background-color: white;"> | $2.00</span></span><br />
<div class="gamegm" type="RPG">
<hr />
<span style="background-color: white;"><span style="font-family: "trebuchet ms" , sans-serif;">Presented By : David Thiel</span></span></div>
<div class="gamedescription" type="RPG">
<span style="background-color: white;"><span style="font-family: "trebuchet ms" , sans-serif;">Dungeonteller is an easy-to-learn fantasy RPG designed for kids and their game-curious grown-ups. experienced monster-bashers will enjoy it as well! Who is Turvog-Ti, and why does he annually invite adventurers to brave his twisted tunnels? Some believe he will bestow a valuable prize upon those who reach the bottom. Some believe that those other people are kidding themselves, and that Turvog-Ti's pets have grown hungry again since last year. Who's right? Will you find out? Will you be lunch?</span></span></div>
<div class="gamedescription" type="RPG">
<span style="background-color: white;"><span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></span></div>
<div class="gamedescription" type="RPG">
<span style="font-family: "trebuchet ms" , sans-serif;">Note that ages 6+ are welcome! Can your RPG do that?</span></div>
<div class="gamedescription" type="RPG">
<span style="font-family: "trebuchet ms" , sans-serif;">For running the game, David is getting MonsterMore, Venture Hold, Big Hexyland, and Ultimate Hand-drawn Iso Counters FREE. A value of $14!</span></div>
<div class="gamedescription" type="RPG">
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span></div>
<div class="gamedescription" type="RPG">
<span style="font-family: "trebuchet ms" , sans-serif;">I hope all you Prairie Staters out there will bring your kids to game with David!</span></div>
Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com1tag:blogger.com,1999:blog-6521849845513719910.post-88467094602614643622015-11-12T15:35:00.003-08:002015-11-12T15:35:35.336-08:00Teach Your Kids to Game Week!<span style="font-family: Trebuchet MS, sans-serif;">If you have kids (or know where you can get some), force them to play RPGs using some of the fine products highlighted at DTRPG's <a href="http://www.drivethrurpg.com/rpg_teachkids.php" target="_blank">Teach Your Kids to Game Week</a>. Included are such favorites as <b>Tiny Choking Hazards</b>, S<b>top Making Friends With the Monsters and Just Kill Them Already</b>, and probably <b><i><a href="http://blueboxerrebellion.blogspot.com/2015/06/dungeonteller-anyone-can-play-fantasy.html" target="_blank">Dungeonteller</a></i>,</b> a game I wrote to pay off some old gambling debts.</span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com0tag:blogger.com,1999:blog-6521849845513719910.post-5833008499783709782015-10-24T06:26:00.002-07:002015-10-24T06:26:29.578-07:00Superteller?<span style="font-family: Trebuchet MS, sans-serif;">Haven't been posting much lately. Nothing's amiss. Quite the contrary -- I've been enjoying the lovely autumn weather here in New England, trying to squeeze a few more kayak outings and fishing trips in before winter closes down on this corner of the world and holds us in its gray, bony clutches until April. I also have a steady Sunday night game group now and the prep time, while not excessive, leaves me less time to post here. We are wrapping up our Usagi Yojimbo campaign tomorrow using the Fuzion rules set, which I had never used before. </span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<span style="font-family: Trebuchet MS, sans-serif;">What I liked:</span><br />
<br />
<ul>
<li><span style="font-family: 'Trebuchet MS', sans-serif;">The base Fuzion mechanic (rollover target number on 3d6+stat+skill) is easy to understand, even for the ten-year-olds and novice grownup gamers in the group.</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;">It's easy to add or ignore certain rules without breaking the game. One example, the Usagi rules add a combat stance option that's rock-paper-scissors in nature. I ignored it and no one noticed.</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;">The setting, class choices, race choices, and class/race abilities strongly evoke the half-cute, half-deadly anthropomorphic world of the comic book. Foxes, for example, can tell an outrageous lie once per game session that's guaranteed to be believed. Cats literally have nine lives. And rabbits can make a physics-bending leap. </span></li>
</ul>
<span style="font-family: Trebuchet MS, sans-serif;">What I didn't like:</span><br />
<br />
<ul>
<li><span style="font-family: Trebuchet MS, sans-serif;">Character creation is a series of point buys that novice players will find a chore. The skill list is very 90s, meaning it's too long. I knew from the start that I would have to canvass my players about their preferred class and species, then create their character sheets ahead of time.</span></li>
<li><span style="font-family: Trebuchet MS, sans-serif;">Unopposed skill checks are not very exciting for characters with medium to high skill levels. There are no degrees of success. I got around this by noting how widely a roll exceeded the target number and adjusting the degree of success accordingly.</span></li>
</ul>
<span style="font-family: Trebuchet MS, sans-serif;">As always, the kids get to choose the next campaign we play, and they have decreed that it shall be a superhero game set in the cinematic Marvel universe using Dungeonteller rules. My kid is going to play Stephanie Rogers, a gender-switched Captain America. Her buddy is Black Widow. My wife will be Nicki Fury, and the team will be rounded out with one or more of the following: Thor, Hawkeye, Spidey, or Hulk. I'll close with a sample set of character stats for a certain shield-hurling hero:</span><br />
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Luck 14<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Armor 2 vs. Battle attacks<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Armor 6 vs. Shoot
attacks<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Battle 12 (unarmed);
+4 with shield<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Make 1 +8 when making
art<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Muscle 10<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Notice 7<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Resist 5<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Shoot 7 + 7 with
shield<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Sneak 2<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Stunt 9<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Talk 3<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 16pt;"><span style="font-family: Trebuchet MS, sans-serif;">Powers<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Battlefield Mastery: <i style="mso-bidi-font-style: normal;">Warn your friends of incoming attacks before
they happen</i>. Roll your Notice dice. Everyone on your team gains 1 Armor until
your next turn for each success you rolled. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Boomerang: You get
your shield back automatically after making a Shoot attack, whether you score
any successes or not.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Ricochet: <i style="mso-bidi-font-style: normal;">Hit a second foe with your shield. </i>If
you score 2 or more successes on a Shoot attack using your shield, the shield
hits the foe nearest to your target too, taking away 1 hit fewer than the number
of successes you rolled.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Shield Block: <i style="mso-bidi-font-style: normal;">You can use your shield to automatically
block an attack.</i> Spend 1 Luck. You automatically block a single Battle or
Shoot attack.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;">Super Serum: You
can’t be affected by poisons, drugs, or alcohol. You can go far longer without
sleep or rest than a normal human.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: Trebuchet MS, sans-serif;"><span style="font-size: 16pt;">Gear</span> <o:p></o:p></span></div>
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<span style="font-family: Trebuchet MS, sans-serif;">shield,
bulletproof duralumin armor, motorcycle</span><span style="font-family: Gill Sans;"><o:p></o:p></span></div>
Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com2tag:blogger.com,1999:blog-6521849845513719910.post-47251005578799492752015-09-27T07:37:00.002-07:002015-09-27T07:37:30.951-07:00Another Paper Mini Design for Usagi: Kappa<span style="font-family: Trebuchet MS, sans-serif;">The heroes are likely to meet some kappa in this afternoon's adventure, so I whipped up a paper mini design for them. My daughter is a mythical creature aficionado and knows at least two ways to get the better of a kappa. Do you?</span><br />
<div class="separator" style="clear: both; text-align: left;">
<a href="http://4.bp.blogspot.com/-vlRBWFxHi5M/Vgf-tHa8onI/AAAAAAAACBk/nCEF0DyeR8I/s1600/kappa.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-vlRBWFxHi5M/Vgf-tHa8onI/AAAAAAAACBk/nCEF0DyeR8I/s320/kappa.jpg" width="219" /></a></div>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com1tag:blogger.com,1999:blog-6521849845513719910.post-85968982850515906742015-09-22T15:54:00.001-07:002015-09-22T15:54:35.688-07:00Northern Crown for Pathfinder Kickstarter is a Go<span style="font-family: Trebuchet MS, sans-serif;">A while back,Battlefield Press secured the rights from Atlas Games to reissue my two <b>Northern Crown: New World Adventures</b> books in Pathfinder-compatible form. They eventually launched a <a href="https://www.kickstarter.com/projects/1292093911/northern-crown-new-world-adventures-pathfinder-edi" target="_blank">Kickstarter campaign</a> and it seems to have reached its funding goal. Best of luck to all involved and hope it wins over some new fans. I have no creative stake and only a wisp of a financial stake in the venture but I'm following it with curiosity. Not too late to contribute towards some cool-looking stretch goals!</span><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-IAZr9L1qm80/UbkHgAETiMI/AAAAAAAAA0E/Jn_ZlCvMXHc/s1600/NCrownHeroes300DPI.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="332" src="http://2.bp.blogspot.com/-IAZr9L1qm80/UbkHgAETiMI/AAAAAAAAA0E/Jn_ZlCvMXHc/s400/NCrownHeroes300DPI.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Magic, flintlocks, and pet monkeys.</td></tr>
</tbody></table>
<span style="font-family: Trebuchet MS, sans-serif;"><br /></span>Doughttp://www.blogger.com/profile/04871235554044658552noreply@blogger.com1