Had a rollicking good time Saturday morning playing through Welcome to the Plunderdome with my kid.
[Spoiler Alert]
When she encountered the three disciples of Lord Reven and their captive haunted skeletons in Area 35 on the map, my sweetheart of a kid used her Resist roll to wrest control of the skeletons from the bad guys and free their spirits from bondage. Totally unforeseen move, but I should learn by now she wants to talk to/reason with every monster she meets! We stopped the game just after she found Fiddle hiding in the store room of the Priestesses of Lady Skew. She's going to have all week to think about how they're going to go about getting the Katasterrod back from the bad guys.
Sorry I haven't posted much lately. I have a very big and very fun commission creating a campaign map for an upcoming RPG publication, and it's been occupying much of my free time.
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