A giant caterpillar that attacks by surprise.
Move 4 climb, dig
Battle 6 bite
Crypt worms are bloated, ivory-colored caterpillars about 6 feet long, with charcoal-gray heads and black legs. They tunnel through graveyards and catacombs, looking for recently-buried bodies. They often compete with ghouls and tend to attack them on sight. They attack living prey, too, preferring to strike out at passing targets from a hole or crevice. They can spin a line of strong silk from their abdomen to dangle from a ceiling or tunnel opening, ready to drop on unsuspecting prey.
If a crypt worm makes a successful Sneak roll against its target’s Notice roll, it can immediately make a Battle roll with 4 bonus dice, like a rogue’s ambush power.
Crypt worms are the larval form of death’s-head moths, which are described under their own entry. They build a hard cocoon out of silk and human bones , and emerge in their adult moth form after a period of a few weeks.
A giant flying insect that is attracted to lanterns and other light sources.
Move 2 climb 2, fly 8
Battle 4 bite
Muscle 3 +3 when sucking blood from a victim
Powers Luck Drain 1/turn
Death’s-head moths are the adult form of crypt worms, which are described elsewhere. They have bodies about two feet long, and a wingspan of nearly four feet. These giant flying insects are a constant nuisance to underground exploration, because they are attracted to artificial light sources like lanterns, torches, and the powers starlight and will o’ the wisp. They tend to drop from ceilings and swarm around the lights, searching for live prey. Their proboscis is modified to suck blood, and once attached, will drain one Luck from the victim each turn until the moth is slain or else pulled off with one or more successes on a Muscle roll.