What I liked:
- The base Fuzion mechanic (rollover target number on 3d6+stat+skill) is easy to understand, even for the ten-year-olds and novice grownup gamers in the group.
- It's easy to add or ignore certain rules without breaking the game. One example, the Usagi rules add a combat stance option that's rock-paper-scissors in nature. I ignored it and no one noticed.
- The setting, class choices, race choices, and class/race abilities strongly evoke the half-cute, half-deadly anthropomorphic world of the comic book. Foxes, for example, can tell an outrageous lie once per game session that's guaranteed to be believed. Cats literally have nine lives. And rabbits can make a physics-bending leap.
- Character creation is a series of point buys that novice players will find a chore. The skill list is very 90s, meaning it's too long. I knew from the start that I would have to canvass my players about their preferred class and species, then create their character sheets ahead of time.
- Unopposed skill checks are not very exciting for characters with medium to high skill levels. There are no degrees of success. I got around this by noting how widely a roll exceeded the target number and adjusting the degree of success accordingly.
Luck 14
Armor 2 vs. Battle attacks
Armor 6 vs. Shoot
attacks
Battle 12 (unarmed);
+4 with shield
Make 1 +8 when making
art
Muscle 10
Notice 7
Resist 5
Shoot 7 + 7 with
shield
Sneak 2
Stunt 9
Talk 3
Powers
Battlefield Mastery: Warn your friends of incoming attacks before
they happen. Roll your Notice dice. Everyone on your team gains 1 Armor until
your next turn for each success you rolled.
Boomerang: You get
your shield back automatically after making a Shoot attack, whether you score
any successes or not.
Ricochet: Hit a second foe with your shield. If
you score 2 or more successes on a Shoot attack using your shield, the shield
hits the foe nearest to your target too, taking away 1 hit fewer than the number
of successes you rolled.
Shield Block: You can use your shield to automatically
block an attack. Spend 1 Luck. You automatically block a single Battle or
Shoot attack.
Super Serum: You
can’t be affected by poisons, drugs, or alcohol. You can go far longer without
sleep or rest than a normal human.
Gear
shield,
bulletproof duralumin armor, motorcycle
Nice idea! But I think Muscle is too high. In comparison Thor what Muscle should have, 12?
ReplyDeleteI consider 10 to be human maximum, so Thor would be about 12, and Hulk even higher!
ReplyDelete